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Fantasy Football Quarterbacks Top Picks: Marcus Mariota | SI.com
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Fantasy football is a game that participants use as the general manager of the professional soccer team's virtual football field. The competitors choose their team name list by participating in a draft in which all real football league players are available. Points are based on the players' actual performance in real world competition. This game usually involves National Football League, Canadian Football League, or college football.

There are two main types of fantasy football: Traditional, mostly run by amateurs and where the competition can run well for the whole season or a lot of seasons if it is a guard league, or

  • Every day, an accelerated version where a contest is performed over a shorter period, such as a week or a day.
  • Daily fantasy football is run by a commercial internet company that charges a percentage of each set of bets. In the US, the two largest companies are FanDuel and DraftKings.


    Video Fantasy football (American)



    Histori

    Modern fantasy football can be traced back to the late Wilfred "Bill the Gill" Winkenbach, an Oakland businessman and limited partner at Oakland Raiders. In a New York hotel room during a 1962 Raiders, Winkenbach Raiders Public Relations trip, Bill Tunnel and Tribune journalist Scotty Stirling, developed an organizational system and rulebook that would eventually become the basis of modern fantasy. soccer.

    The inaugural league was called GOPPPL (Greater Oakland Professional Prognosticators League), and the first draft took place in the Winkenbach's rumpus room in Oakland, California in August 1963. The league consists of eight members, consisting of AFL administrative affiliates, pro football journalists, or someone who have bought or sold 10 season tickets for the Raiders' 1963 season. Each list consists of the following in GOPPPL: two quarterbacks, four halfbacks, two fullbacks, four offensives, two kick/punt returners, two goal kickers, two defensive/linebackers and two defensive midfielders. The current list of GOPPPL names includes: two quarterbacks, four halfbacks, six tight wide receivers, two kickers, two defensive defenders, one team back, and bonuses for any position. In 2012, GOPPPL celebrates its 50th season and still retains the legacy of its TD scoring alone.

    In 1969, Andy Mousalimas, an original creator of GOPPPL and a participant in the first draft, took the game to his sports bar, X Sang Raja in Oakland, California where he added several other leagues. When the visitors from the Oakland and San Francisco bars visited for the trivia contest they soon learned about fantasy football and delivered news about it. Due to the time-consuming nature of the game's score it is difficult to pick up and spread slowly across the country.

    Over the years, the popularity of fantasy football grew slowly. In 1976, some high school students held their first draft and in 2017 their league, Coach the Pros, will have their 42nd draft, making them the world's longest-running fantasy football league.

    The Indoor Football League (IFL) began in Cleveland, Ohio in the fall of 1980 by a group of six students at Case Western Reserve University in Cleveland. Charter members Tom Spear and Jeff Kornreich came up with the idea to form the league after reading a short article by Glenn Ferry in Inside Sports magazine September 1980 edition. The league history has been documented in a video produced by Fantasy Sports Network in their series "Out of My League. "

    In 1985, The Grandstand Sports Services launched the first fantasy football league available online via Q-Link (later America Online). Between 1985 and 1996 The Grandstand continues to improve games and technology by being the first to offer automated drafting, real-time appraisal, trading and real-time transactions, and continuous leagues.

    The first national fantasy football competition, Pigskin Playoff, was developed in 1989 by Lee Marc, Robert Barbiere and Brad Wendkos of Phoneworks in collaboration with West Coast Ad Agency (Wakeman & deForest) to launch the game in 1990 in a number of newspapers across the country including Detroit Free Press, Los Angeles Times, Arizona Republic, Press Democrats. Archives of Pigskin Playoff is available online and in most public libraries. Pig Skin Playoff is what is currently called Daily Fantasy Sport after it is the first game that allows a large number of participants to compete with each other for prizes and more importantly convert soccer statistics into a simple scoring system. Participants create a team of NFL players, get stats for players based on actual performance, swap players daily, and points collected in an effort to compete with each other to win prizes. The group filed and was granted American Patent 5,018,736A and 5,263,723A, for Interactive Gaming Systems and Methods; Interactive Contest System.

    In 1997, CBS launched a beta version of the first publicly available free fantasy football website. The game soon became very popular. Within three years, all major sports media sites launched fantasy football hosting websites. NFL released their own official game in 2010, NFL.com Fantasy Football, which further boosted industry growth. Fantasy football is now the most important marketing tool for the NFL. Today, it is estimated that more than 19 million people compete in public and private leagues nationwide.

    In 2009, a fantasy football-based sitcom, The League , was created by husband-wife team Jeff Schaffer ( Curb Your Enthusiasm , Seinfeld ) and Jackie Marcus Schaffer ( Disturbia , EuroTrip ), who serves as a producer and executive director. The series is produced by FX Productions.

    By 2017, fantasy football analysis has taken a bigger role than could be expected. The science in which predictions are made and the correlations they have with future results are at their highest point all the time. There are many companies that spend millions of dollars a year on top talent in the analytic world. The result has paid huge dividends to companies that make the best recruitment decisions because they in turn receive billions in advertising revenue.

    Maps Fantasy football (American)



    League Type

    There are many different methods of organizing fantasy football leagues, some of which can be combined. The two most popular league types are head-to-head and total league points.

    • In head-to-head leagues , fantasy teams match against different fantasy teams of leagues every week. The team that received the most points from both received victory for the week. Points are dictated by the scoring system which is the standard set by the website or custom set by the league. Total teams are the sum of all player points placed in the starting slots by team owners for the day they play (as opposed to being on the bench, where any points earned will not be counted). The team with the best win-lose victory to the playoffs. If two teams have the same record, the tiebreak works based on the league's preferences.
    • Total league points are leagues where teams collect points on an ongoing basis. The league standings are determined by the total team points.
    • All league play is the league where all teams play each other every week. For example, if there are 14 teams in the league, the team's top scorer of the week will post a 13-0 record, the second top scoring team will post a 12-1 record and so on.
    • The League Keeper style lets the team maintain a fixed number of players from one year to the next.
    • Hats League Salary is a special kind of fantasy league that adds another realism factor similar to the NFL: a salary cap. Each player has an associated salary and the total spent for all players in the team has a maximum - "pay limit".
    • In Auction leagues , teams consist of players who buy auction style during drafts, as opposed to using the traditional draft of a traditional snake in fantasy football.
    • In the Dynasty league , the team retains all players year after year and reloads the rosters through novice design. The Dynasty League is an improved version of the guard league.
    • In the Two quarterback leagues , the team has the ability to start two quarterbacks in their weekly lineup. This changes the value of the quarterback position, as this doubles the number of quarterbacks that can start in the prescribed week. However, in any fantasy football format, the number of quarterbacks that can start is determined by the league commissioner.
    • In the Royal League , teams compete in dynastic formats and prizes are offered for league winners. Special side pots are made from entry fees every year. After the owner won the league two years in a row, the Empire clip went into the owner, and the league resumed.
    • SuperFlex Leagues is a league where teams can start QB in a flexible position. Generally, superflex positions are added alongside traditional roster spots such as flexible positions. Often, defenses and kickers are removed from this league format.
    • IDP or Individual Defensive Player League is the league where the team drafts each defensive player in addition to the offensive player, as opposed to drawing up the NFL team's defense.
    • Pirates League is the league where the winning team can select players from their opponents list.
    • Daily fantasy sports are like traditional fantasy sports where players compose real-world athlete teams that then score fantasy points according to established score rules. However, instead of getting stuck with the same team through the entire season, the daily fantasy sports contest only lasts one day (or in the case of the NFL, one weekend). Users can play head-to-head or in larger field tournaments. Both league cash and free contests are available to play.

    Fantasy football: FanDuel, DraftKings Week 1 picks | SI.com
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    Draft

    Every year, the fantasy football league has a concept (note: in a dynastic league, this usually consists of just an NFL beginner), where each team puts together an NFL player. These players are kept unless they are traded or dropped, in which they enter a group of unknown players that any team can claim. In most leagues, no player is owned by more than one team, although some leagues allow for this. There are basically two types of concepts. In the traditional "serpentine" or "serpent" concept, owners take turns arranging players in the "snake" method, ie the owner who first picks in the odd round takes the last position in the same round, for the sake of justice.

    In an auction design, each owner has an imaginary budget that should be used to buy all his players in auction format. Owners alternately nominate players for open bids. The highest bidder on each player accepts the player, reducing the rest of their budget. The auction concept is seen as a fairer method because every owner starts with the same foundation. Some leagues use a combination of two styles, selecting part of their list through auctions, with the rest selected via the serpentine method.

    The most commonly used strategies are value-based and opinion-based drafting. The basic formulation of values ​​requires projecting the total fantasy points value for each player in the design and then calculating their value in relation to other players in their positions, while the preparation based on standard opinion requires a rating of each player based on your opinion of the value, or others' opinion about the player's value.

    Drafts can be done in either "direct" or "automatic" formats. The concept of life involves players who use real-time strategy and reactionary action to get certain players available. Automatic drafts use the initial draft set defined by each team to automate draft cycles and team-building. The concept of life is often preferred rather than automatic because it is believed to require more skill.

    The location of the football fantasy draft depends on the geographic location of each team manager. With the advent of the internet, all the providers of fantasy football have drafted online an option for leagues where managers go too far to meet in person. The other leagues make tradition meetings up to the draft, and in some leagues, managers travel cross-country to attend the annual league draft. Direct group drafts are usually scheduled several weeks in advance. Common locations include meeting rooms, offices, bars, or eating places. After the league is full of team owners, the draft number sequence should be started by a sequence of random in-person or computer-based order, or, in a guard or dynasty league, concept orders run in reverse order from last year's standings.

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    Team list

    Each team is allowed to specify a predetermined number of players, as well as a number specified in each position that can or should be used in each game ("start"). The owner for each team then determines which players each week will start (in the rules) and which will be "banged". Just like in real soccer, bench players can be starter for various reasons: due to injury to another player, poor performance, or if another player team has goodbye that week.

    Every week, the owners choose their start for a match before a certain deadline. Whether to sit down or start a player is usually based on strategic considerations including past and expected player performance, defensive matches, the team he played that week and so on.

    Starter

    Each team owner should point out which players from the team name list will start each week - that is the only player who will "score" any points. The following example is similar to many common formats needed for the initial setup:

    • 1 Quarterback (QB)
    • 2 Running Backs (RB)
    • 2 Wide Receivers (WR)
    • 1 Flex RB/WR/TEs (RB/WR/TE)
    • 1 Tight Edge (TE)
    • 1 Placekicker (K)
    • 1 Defense Team/Special Team (D/ST)
    • 6 Benches (BN)

    There are many variations in this. Some leagues use individual defensive players (IDP) (and in some cases, punter) rather than or in addition to the Defense Team/Special Team. Some other leagues use separate Defense and Team Teams. Another variant is the "flexible" position, which can be filled by players in one of several positions. Flexible positions are often limited to "WR/TE", "RB/WR", or "RB/WR/TE". Traditionally, this flex is required to be RB, WR, or TE; However, some leagues allow any position to fill this flexible slot as "OP" (any player who plays a position on the offense). Some leagues also have two quarterback requirements for the starting lineup, giving another touch into the complexity of the scoring system and the different lineups.

    Scoring configuration

    The league manager gets their team points based on their players' initial appearance in the weekly NFL game. Players collect pure points based on their statistical output. For example, a touchdown might be worth six points while every page is passed, hurried, or done might be worth a certain number of points, and so on. In many cases, players earn points for passing, rushing, and receiving yards.

    Although the theoretical kicker can score points through touchdown or yard rush and be accepted, they collect most of their points through field targets and additional points. Defense Team Position/Team Special gets points through defensive games (such as turnovers, quarterback sacks, safeties, and blocked kicks) and by limiting offensive points from opposing teams. Also, when points are given to players for positive games, points are drawn from players for negative games like turnover or missed kicks.

    Default score

    The standard fantasy soccer assessment system comprises a baseline pair of statistical/point-of-values ​​designed to promote balance in various fantasy positions. This is a typical rating configuration chosen by the fantasy football commissioner for the first time as this is a fair and intuitive base point system for fantasy novices.

    The standard scoring formats will usually look very similar to this, although there may be slight differences in points given to the kicker (depending on the scoring limit of your league host):

    • 1 point for 25 yards introduction
    • 1 point for 10 rushing yard
    • 1 point for 10 receiver yards
    • 6 points for touchdown
    • 4 points for touchdown passing
    • -2 points for any intercept thrown or failed missing
    • 1 point for each extra points made
    • 3 points for each target field 0-39 yards, 4 points for each target area 40-49 yards, and 5 points for every 50 yards field goal
    • 2 points per turnover gained by defense
    • 1 point per sack by defense
    • 2 points for security with defense
    • 6 points for each goal scored by defense
    • 2 points for each blocked shot

    Points-per-revenue (PPR)

    League points-per-reception was created as an attempt to make wide receivers and tight ends more relevant to fantasy scores. In this alternative appraisal system, fractional or full points are awarded for each acceptance calculated by the player. This changes the value of players in the standard scoring system, as running the back that captures many baits becomes more valuable, those who capture less are less valuable, and so on. Certain leagues vary the points earned by their respective positions for the reception.

    Pure scoring league

    Another scoring system only counts touchdown, touchdown passes, and field targets for points. Many of the first fantasy football leagues are pure league scores as these provide easier tracking of team points throughout the season. As the game matures and moves online, it's easier to track yardage and more sophisticated score configurations are adopted.

    Pure yard-size

    The alternative scoring formats are a "pure yard" league, where touchdowns are ignored, and each player passing, hurrying and receiving the yard sums up. Some yard-sized leagues also turn defensive statistics into yard (for example, 50 yards for interception, 20 yards for sack), whether for team defense, or individual players.

    Individual defensive player (IDP)

    An alternative method to print defense is Individual Defensive Players or IDP fantasy football. The main difference is that players usually draw anywhere from 3 to 7 individual defensive players during the draft as opposed to just one defense team. Sometimes there are positions needed to be filled like 2 Linebackers, 2 Back Defenses, and 2 Defensive Linens and sometimes there are only 5 defenders from your chosen position. There are many different ways to organize the IDP and many have found this makes the final part of the fantasy draft more interesting. For example, instead of putting together a fifth-wide receiver in the 16th round that will normally be on your bench or down the middle of the road throughout the season, you instead put together a "full time" defensive player that can help you win your league.

    Performance-based bonus

    Some leagues allow bonuses awarded to players for excellent performances, such as a QB throw for over 300 yards. Running back or wide receivers can also be awarded performance bonuses based on accumulations of more than 100 meters on the ground or over the air. Kickers can even be awarded for long field goals, generally 50 yards or more.

    Rollover

    In many fantasy football leagues, players who receive many points in a week can keep them for use in future fantasy games. Special rules vary from league to league. This verdict has many variations, as is the fantasy football league assessment system, but the judgment considered "standard" is defined as follows: Each team that scores more than 140 points in each week qualifies for rollover rules; provided they win the game for the week; and with a score of 140 points will still win the game for this week. If it was previously true of a rollover ruling in force, that states; "any team eligible for the rule can use points earned in excess of 140 in each upcoming game for the rest of the season", with the following conditions attached: The team choosing to use rollover points should make it publicly known to all other teams, twenty-four hours before the first game starts, that they will use points that week; rollover points can not be used for post-season games; rollover points should be used completely and can not be broken down in a few weeks, ie if the team has 5 rollover points, they should be used on one week instead of 1 point per week for five weeks; rollover points should be used in the current season; if rollover points have not been used and the team is eligible for additional from the other week, points will be added and can only be used in one week.

    League and gambling managers

    Many leagues are made up of friends, family, co-workers, and even strangers in fantasy leagues to prove who the biggest "coach of the couch" is. Millions upon millions of dollars are won and lost each year in fantasy league bets. Some leagues are managed by players in the league while other leagues are run by independent businesses. The Federal government has decided that gambling in fantasy leagues is not a "chance game" and thus is not illegal; however, changes to the rules can lead to fantasy leagues too leaning into opportunities and losing federal protection. At the state level, many countries, including Arizona, Iowa, Louisiana, Montana, and Vermont have banned certain activities related to fantasy football, such as league fee collection and victory payouts, when done online. Florida has a direct ban on all fantasy football, despite how the ban imposed seems unclear. Fantasy football continues in all these states, so it seems that none of these rules have any effect.

    Some Fantasy Football Leagues are risking things other than money, just as league losers have to get a tattoo, and the tattoo must be what the league winners want. The only thing that losers say is the location of the tattoo. Team owners must sign a contract before the season to approve a penalty if they lose. Another high-stakes league offers a $ 250,000 prize to the final champion.

    All individual players

    There are several dynastic leagues that follow the NFL list model and score all possible NFL players in all individual positions. Offensive linemen (OL) printed by total yards and deducted sack points are given. Partial refunds are rated as offensive linemen because of their blocking assignment. Kick and punt returners are printed with yard and touchdown size. Players rated with average net and punts within 20 yards.

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    Demographics

    According to FSTA, about 41 million people play fantasy sports every year with an average age of 34. 18% of the market is held by teenagers, demographic is important because over 80% of all users say they are likely to continue playing for in at least the next decade and over 40% said they would play for life. 80% of all team managers are male. 89.8% of them were white and 51.5% unmarried. 78% hold a bachelor's degree or higher, making up the majority of middle-class team managers with an average income of between 60-100K.

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    Effects on the American economy

    The economic impact of fantasy football is huge in numbers and in value. Most of the impact is positive on the economy as a whole, but there are some relatively minor disadvantages. The growth rate in fantasy football has shown no signs of slowing down over the past few years. While team managers are interested in fantasy football because they can start and play for free, they may still be spending a great deal of industry complementing the fantasy football.

    Ad revenue

    One of the greatest revenue sources in fantasy football is advertising revenue. Driven largely by sports sites, revenue generated by advertising on fantasy football programming is estimated at $ 2 to $ 5 billion per year. Ad rates vary greatly, and many content providers are not willing to provide specific details about what they set, but sites can charge about $ 2 - $ 10 per thousand pageviews. Ad revenue can be very profitable because the fantasy team manager is a very heavy Internet user. They make, on average, 4 times more pageviews than those that do not play fantasy sports. Advertising is not limited to sports and television sites only. Requests for fantasy football information have spread to mobile apps, carrying banner ads at the bottom or top of each screen.

    Spend by team manager

    In addition, the manager of the fantasy football team pours money into the industry itself. Many fantasy leagues require entry fees, which are used to fund prizes for league winners. These costs and the results they generate are usually small, and represent more transfer of wealth among players than the contribution to the economy as a whole. However, the manager of the fantasy football team is also more likely to spend on other industries. When compared to non-fantasy sports fans, team managers are significantly more likely to buy alcohol, airline tickets, and sports magazines. They are also more likely to buy fast food and soft drinks.

    Complementary and derivative industries

    Fantasy football has also created several complementary and derivative industries. Team managers will spend time on subscription based information sites such as rotoworld.com, draftsharks.com, and Football Guys to gain information advantage. Fantasy leagues can also involve services to make their things run smoothly and resolve disputes. The League may deposit fees accrued with a fantasy football-escrow specialist, and settle trade-related disputes or assessments using a fantasy football arbitration website run by a lawyer at a flat fee per resolution. The excitement of teamwork each year has led to new derivatives of fantasy football: Daily or weekly league, which offers the opportunity to put together a new team and play one game each week. Fantasy football has worked its way into pop culture with about $ 1.67 billion contributing to the economy in 2012. TV sitcoms about groups of friends playing with each other in fantasy football, the cable network dedicated a special program block for fantasy football, 24/7 satellite radio channels report fantasy news, and services designed to give team managers a warning about the status of their players to their phones.

    The growing popularity of Fantasy football has led to the growth of companies like Fanduel and Draftkings. Draftkings has reported in a net enrollment fee of $ 304 million in 2014. This increase has also been coupled with increased interest in applying math and high-level computer science into the fantasy industry. Advanced scientists in mathematics, statistics, computer science apply advanced algorithms, optimizations, and statistics to hypothesize the best ranks and create the best results. This has led the company exclusively to this purpose in mind, specializing in the analysis of this sport.

    Effect on viewer

    The explosive popularity of fantasy sports, coupled with the availability of venues that feature many live football games via satellite, has a significant effect on football views and rooting habits among the participants. Fantasy sports players watch more games, buy more tickets and spend money in stadiums at much higher rates than general sports fans. For example, 55 percent of fantasy sports players reported watching more sports on television since they started playing fantasy sports. Fantasy participants are also reported to attend 0.22 to 0.57 other NFL matches per season. The NFL signed a reported five-year deal, $ 600 million in 2006 with Sprint being driven at least in part because of fantasy sports, allowing customers to compose and monitor their teams with their phones. Many sports and football related sports events cover fantasy-related topics. In addition to the fictitious The League , some TV programs that focus on fantasy football news exist; examples include ESPN Fantasy Football Now and CBS Fantasy Football Today .

    The way fantasy owners watch the game is greatly influenced if players on their team play. An owner will do a root for specific things happening in order for their player (s) to score points. For example, someone who has a run back will take root for a goal-line situation or for the team to run back to play up by a large number of points. If the team ran back on the goal line, then the game runs more likely to be called. If the team running back up with a significant number of points, his team will call more runs to run out of time. The more plays the drama is called, the more points for it goes back. Different scenarios will give players a certain chance to score points for fantasy owners.

    Critics allege that due to different interests, some fantasy owners may even support players on their fantasy reregister in one game rather than favoring favorite teams. Players are mixed on the effects of fantasy football on habits and fan preferences. Retired NFL QB Jake Plummer told ESPN "I think it's ruining the game", and New York Giants RB Tiki Barber's retirement says about fans of fantasy, "there is an oddity in desire." However, the former Washington Redskins tightly ended Chris Cooley playing in his own four fantasy football leagues, and former Coltr Indianapolis midfielder Cato Jun benched New England Patriots quarterback Tom Brady from his fantasy team to avoid a conflict of interest when both teams played in November 2006. Fans often ask players on their fantasy roster to get more frequent scores; Peyton Manning reports that only the signature request exceeds fan requests for "more fantasy goals" than he does. Fans often seek insider information about injuries and future stars of the coaches, and the players have been known to receive fierce criticism from fans in response to unsatisfactory fantasy football performances.

    In 2011, the NFL team directed to display fantasy statistics during the game on the stadium video boards. In fact, NFL executives have recognized the importance of football's overall fantasy success towards the NFL as a whole.

    One of the main effects on the audience includes fans tracing an injury to NFL players throughout the season to better manage their start-up line. Criticism of this charge translates into fantasy enthusiasts becoming more concerned with whether an injury would put the player, not the nature, level or seriousness of injury, or sympathy towards the player. For strategic reasons, many teams refuse to reveal the seriousness of player injuries until the game time. This frustrates many fantasy owners who are trying to determine whether to start or place players whose participation is listed as "questionable" or "probable".

    Wasted productivity

    Despite all the beneficial effects for the economy provided by fantasy football, there are some concerns about potential economic losses. The addictive nature and widespread popularity of football fantasies, combined with relatively easy-to-get information about team managers have led to many hours of lost productivity in the workplace. Rough calculations based on estimates of the average amount of time team managers spend on their teams, combined with the number of team managers and their average wages put an estimated impact of about $ 6 billion in wasted productivity. However, the study admits to being unscientific and its estimates are harsh. In addition, managers often pay attention to performance and are disappointed when their team is not running well. Smack talk happens between team managers who can inhibit direct interaction between co-workers. One example is the Rodriguez Line Institute, where a team that often scores less than the optimal points is openly mocked as having a sub-par team. Furthermore, the report reports that managers are likely to see its impact as a minor diversion. In a poll conducted for the same study asked managers to assess the impact of fantasy football in their workplace from 1-10, about 70% reported 4 or lower. Less than 8% reported 7 or 8. No respondents reported 9 or 10. In addition, employers can even take advantage of fantasy football by embracing it and starting work in the league. This can improve employee morale and loyalty, increasing retention rates. The study also reported that 40% of respondents considered fantasy football a positive influence in the workplace, with 1 in 5 also saying they had made valuable business contacts through fantasy football.

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    References


    Illustration Of Fantasy Football Emblem And Badges With American ...
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    External links

    • Fantasy Football at Curlie (based on DMOZ)

    Source of the article : Wikipedia

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